Started by 6_4, Aug 25, 2022, 01:30 AM
Total Members Voted: 4
Quote from: 6_4 on Aug 27, 2022, 02:32 AMI think selling programs is not common enough and should be more common. Recently this seems to have taken the form of "pay me krist and I'll post the link to my program for all to see on this discord channel", which is interesting.
Quote from: 6_4 on Aug 27, 2022, 02:32 AMOne idea that I just had is to make a new currency, and only allow a maximum certain amount of Krist to be converted to the new currency per player, (or have some kind of marginal tax rates or tax brackets), this would lessen inequality but still wouldn't evaporate all wealth
Quote from: 6_4 on Aug 27, 2022, 02:32 AMHaving different districts and neighborhoods of spawn would also be fun. (actually, when I think about it, people having bases in random areas of the world is probably better, so spawn should not allow bases/houses) (maybe spawn could be semi-managed: huge chunks of land could be auctioned off, and then whoever buys the land has to sub-allocate it to others) (Also, if krist resets when SC7 starts, it might be more difficult to conduct auctions for spawn)
Quote from: 6_4 on Aug 27, 2022, 02:32 AMOf the pawnshop: I'm not entirely sure why/if dimaguy is complaining about me "getting to have stuff at lower than market prices". I do think that an automated commodity market would be cool, but it would be slightly hard and also nobody has deployed/made one yet, despite it being an idea literally every new player has had for years. I'm not sure if/when/how I should clean up and release the pawnshop code for other people to use (it is moderately simple, but somehow hydro and I are the only ones to create one - are other people just not interested?)
Quote from: 6_4 on Aug 27, 2022, 02:32 AMI don't have much to say for now on the problem of "too little demand for goods and services". Maybe this is just a consequence of player inactivity? Forcing trade for the sake of it doesn't seem fun, but maybe recipes could be made harder or something. (Making computers, for example, require 7 iron blocks instead of 7 stone would probably have the effect of reducing lag as well). Maybe we just need to acknowledge the consequences of a post-scarcity economy. Speaking of forcing trade, I think removing tpa/home to force transport networks and stuff is an interesting idea that could be considered, but it could have a lot of consequences.
Quote from: osmarks on Aug 27, 2022, 11:23 AMWhy would you want bases to be more spread out? Lag?
Quote from: osmarks on Aug 27, 2022, 11:23 AMAnother possibility here is requiring cuboid claims around spawn, although people might just claim up to the height limit. Obviously, a dense 3D-stacked city is cooler.
Quote from: SquidDev on Aug 27, 2022, 09:00 AMOne option would be to do something similar to CurseForge - once a week distribute a fixed amount of Krist between developers of "useful" programs1. I have no idea if/how this would work in practice - any way you'd determine a useful/popular program is susceptible to manipulation - ideas welcome!
Quote from: osmarks on Aug 27, 2022, 11:23 AMAn interesting model which keeps some amount of openness is software commissions where the end result is made public, maybe with multiple people pooling their Krist, but this has obvious "free rider" issues.
Quote from: 6_4 on Aug 27, 2022, 10:57 PMWasn't chorus city meant to be cuboidal before everybody made 2d claims? I also think 3D-stacking things is cool, but it seems like nobody does that. Although this is slightly off-topic, speaking of cuboid claims: A while ago, I made a cuboid claim above another cuboid claim near spawn, and then the admins arbitrarily decided that the original cuboid claim "wasn't meant to be a 3d claim", then took my cuboid claim and resized the other claim over it!
Quote from: 6_4 on Aug 27, 2022, 10:57 PMI'm not sure if there are currently enough "useful" programs developed to do something like this - also, CurseForge makes money through ads and other stuff, but there's no equivalent to that for Krist.
Quote from: 6_4 on Aug 27, 2022, 10:57 PMMaybe a "pay-what-you-want" model would work? I don't know how many people would be "free riders" though. Alternatively, make an extremely complex program with an incomprehensible configuration or interface, then have people pay for support