Started by Pitaya4, Aug 14, 2021, 05:38 pm
-- Downloadwget https://raw.githubusercontent.com/DimitarBogdanov/CommonUI/main/commonui.lua commonui.lua
V.1.1, 21 August 2021 - initial OOP version (beta)V1.02, 15 August 2021 - added NewLabel() and ClearComponents(). See API for more detailsV1.01, 15 August 2021 - added CommonUI.AddAndDrawComponent(). See API for more details
Quote from: 8589 on Aug 19, 2021, 06:45 amIs there a demo?
Quote from: 8589 on Aug 20, 2021, 08:34 pmEither having multiple buttons doesn't seem to work or I'm doing something wrong. https://copy-cat.squiddev.cc/?startup=ZnMuZGVsZXRlKCJ0ZXN0Lmx1YSIpCmlmIHNoZWxsLnJ1bigicGFzdGViaW4gZ2V0IEs3eG1YdWhQIHRlc3QubHVhIikgYW5kIHNoZWxsLnJ1bigidGVzdC5sdWEiKSB0aGVuIGVuZA==
wget https://raw.githubusercontent.com/DimitarBogdanov/CommonUI/main/commonui.lua commonui.lua
Quote from: QuickMuffin8782 on Aug 22, 2021, 11:33 pmI'd also suggest on making all UI componets on all computers out there and include CraftOS PC support, and also for finishing touches, add double buffering.
Quote from: Pitaya4 on Aug 24, 2021, 01:23 pmQuote from: QuickMuffin8782 on Aug 22, 2021, 11:33 pmI'd also suggest on making all UI componets on all computers out there and include CraftOS PC support, and also for finishing touches, add double buffering.Thank you for your response and the links! Some of the stuff in the usability.gov website is going to be coming to CommonUI, but not all of it. For instance, something like a message box is beyond the scope of the project.I'll have a look at CraftOS-PC. I've been solely using ccemux for developing CommonUI, as it's the only thing I have available with my limited internet access, so that'll be happening in at least a week or two. Double buffering is a great idea, and might come at some point in the future, if I have enough time to implement and test it. School's coming up, unfortunately that means less time for Minecraft/CC, but yeah.